Game

We're Live

Blend fast-paced FPS combat with the pressures of live streaming, balancing viewer engagement with survival.

We're Live project artwork
Blend fast-paced FPS combat with the pressures of live streaming, balancing viewer engagement with survival.

Solution

Built a focused solution with clean structure, reusable systems, and practical shipping priorities.

Outcomes

  • +Includes multiple in-game experiences with simulated chat dynamics

Project details

Status: Released

Role: Architecture, implementation, tooling, and product direction

Built for: Gamers, indie developers, and interactive product teams

UnityC#Pixel Engine for Unity

Deliverables

  • Game
  • Web
  • Windows

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