Game

Timeless: The Last Artifacts

A compact but ambitious interactive product exploring procedural gameplay, narrative framing, and rapid concept execution.

Timeless: The Last Artifacts project artwork
A story-driven roguelite about preserving sanity and stability in a collapsing timeline of procedural chambers.

Problem

Rapid prototypes often feel disposable and fail to communicate a strong product concept.

Solution

Used a fast build process to ship a coherent roguelite concept with procedural progression and a clear thematic hook.

Outcomes

  • +Shipped a complete prototype on a compressed timeline
  • +Balanced narrative framing with replayable systems

Project details

Status: Released

Role: Game design, engineering, systems implementation, and release

Built for: Players, creators, and teams interested in experimental interactive products

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Deliverables

  • Playable release
  • Source code
  • Web and mobile build

Project gallery

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